Third-Annual SJCOE Tech Summit on Sept. 8

Bring more tech to your teaching. Register today.

The SJCOE Tech Summit offers a wide selection of instructional and hands-on sessions lead by industry experts and classroom educators demonstrating new and exciting ways to bring more technology into the classroom. Session descriptions are now available online at Space is limited, so register today and start building your schedule.

Sessions range from informational presentations to our popular "Make and Take" workshops, where attendees leave with valuable tech they can bring back with them to the classroom. This year's Full STEAM Ahead! theme means there will be more sessions designed to help you put the "A" in STEAM education.

 Here is a sampling of sessions available at the 2018 SJCOE Tech Summit:

  • Making Engaging Video Content for Flipped Instruction
  • YouTube in the Classroom
  • Hack the Classroom
  • Google Classroom Connecting You to Migrant Students
  • I Have My Username. Now What?
  • Start a Coding Club in Your Library
  • Robots can be Elementary

SESSION HIGHLIGHT: How to add the Art to STEM Using Game Design

The lead instructor and developer at Manteca Unified School District's be.Next Video Game Design Academy, Scott Myers. will discuss how to add meaningful art into a STEM lesson. Game design is a perfect tool for integrating all manner of art and STEM into a large, project-based lesson where each element is important in the final product.   This presentation will discuss the game-design process and how art concepts are critical in every stage of development. It will examine tools and topics such as 3D printers, vacuum forming, sculpting, resin casting, laser cutting, concept art, character design, colors, and prop making. The session will also cover techniques using both commercial and open-source software for differentiating assignments for students of all levels.


The 2018 SJCOE Tech Summit is going to be our best one, yet. This year's "Full STEAM Ahead!" theme puts a new focus on the arts. That means there will be an assortment of presentations to help educators merge technology and art in their classrooms.

Our keynote speaker, Kevin Honeycutt, is well-versed in both technology and the arts. Since 2007 he has hosted a creative learning website called ArtSnacks, where he shares 10-minute drawing videos that support standards curriculum.

Since 2003 he has been a Technology Integration Specialist at ESSDACK, an educational service center. At ESSDACK he researches and designs programs, training, and staff development with a strong passion for helping teachers and learners become successful with educational uses of technology. He shares his thinking and learning on his Tradigital Learning blog and in his podcast, Driving Questions in Education.

Posted: 8/2/2018